Established 1874.

The Oberlin Review

OReilly Offers Players Chance to Be “Everything”

Avi Vogel, Columnist
April 28, 2017
Filed under ARTS, Video Games

Games are an ever-evolving medium as developers try to stand out in an increasingly competitive and saturated market by creating new games and mechanics. But with all games, new or old, one thing is universal: They let you be something that you’re not. This is the core concept of Everything, created ...

With “Blackwood Crossing,” Players Find Beauty in Sadness

With “Blackwood Crossing,” Players Find Beauty in Sadness

Avi Vogel, Columnist
April 14, 2017
Filed under ARTS, Video Games

Loss is a difficult concept to grapple with. We dance around the issue, often refusing to acknowledge it. Even when forced to face it head on, we try to ignore the facts and pretend that whatever is causing the loss we feel never happened. But eventually, we hopefully make a change. This is the centra...

“Heroes” Brings Pared Down Version of Classic Nintendo Title

Avi Vogel, Columnist
March 31, 2017
Filed under Uncategorized

Nintendo released Fire Emblem Heroes, its second game for mobile devices after December’s lackluster Super Mario Run, on Feb. 2. The game is part of a series of five mobile apps created in a partnership with Japanese e-commerce company DeNA intended to help grow Nintendo’s core fan base, which has ag...

Heroes Brings Pared Down Version of Classic Nintendo Title

Heroes Brings Pared Down Version of Classic Nintendo Title

Avi Vogel, Columnist
March 31, 2017
Filed under ARTS, Video Games

Nintendo released Fire Emblem Heroes, its second game for mobile devices after December’s lackluster Super Mario Run, on Feb. 2. The game is part of a series of five mobile apps created in a partnership with Japanese e-commerce company DeNA intended to help grow Nintendo’s core fan base, which has ag...

‘Night in the Woods’ Navigates Complex Emotional Landscape

‘Night in the Woods’ Navigates Complex Emotional Landscape

Avi Vogel, Columnist
March 10, 2017
Filed under ARTS, Features

Night in the Woods, released February 21, provides an intimate window into a microcosm of human narrative drawn directly from real-world struggles. The game presents an unassuming but enjoyable experience centered around character interactions, rather than grand story lines and epic battles. The earl...

Despite Technical Problems, “For Honor” Provides Solid Gameplay

Avi Vogel, Columnist
February 24, 2017
Filed under ARTS, Features

A hundred or so blue-and-white-clad medieval knights storm a castle gate, streaming toward a pack of samurai in red armor; as the two armies meet in the center of the combat field, a hectic battle breaks out and swords fly in all directions. This was the spectacle audiences witnessed on screen during...

Year in Review: Video Games Broaden Indie Scope in 2016

Avi Vogel, Columnist
February 10, 2017
Filed under ARTS

At the end of 2015, most game publications argued that it had been the best year ever for gamers. It was a year of incredible RPGs, indie darlings that came out of nowhere and big titles reclaiming their former glory. With 2016 now behind us, it seems like that pattern continues. On the whole, games ...

New Pokémon “Sun”, “Moon” Evoke Nostalgia with Improved Gameplay, Setting

Avi Vogel, Staff Writer
December 9, 2016
Filed under ARTS, Visual Art

There’s something about video games that ties gamers to their childhood. Although games are constantly evolving to keep up with the times, there are some with a rare ability to harken back to their predecessors. For many, the Pokémon series sits on a pedestal of nostalgia; an old go-to that exemp...

“Owlboy” Glides with Beautiful World, Emotional Narrative

“Owlboy” Glides with Beautiful World, Emotional Narrative

Avi Vogel, Staff Writer
November 18, 2016
Filed under ARTS, Visual Art

Learning from failure is what makes a hero. This idea is ingrained in Owlboy, an independent platformer game released Nov. 1 by D-Pad Studio. Using a hi-bit pixel-art style, Owlboy follows Otus — a young owl in training — on his adventures through the world. It begins innocuously, with Otus chas...

Oxenfree’s Nostalgic Ghost Story Avoids Cliché

Oxenfree’s Nostalgic Ghost Story Avoids Cliché

Avi Vogel, Staff Writer
November 4, 2016
Filed under ARTS, Visual Art

Oxenfree is a difficult game to classify. Night School Studio’s most recent title, consisting mostly of wandering around and interacting with both people and the environment as the story slowly unravels, doesn’t fall squarely into any one genre. You play as Alex, a high schooler who is bringing her ...

Variable State’s Debut Provokes Thought, Confusion

Variable State’s Debut Provokes Thought, Confusion

Avi Vogel, Staff Writer
October 7, 2016
Filed under ARTS, Visual Art

Virginia, the first project released by independent developer Variable State, follows the journey of Anne Tarver, a young FBI agent fresh out of school, and a more experienced agent named Maria Halperin in their investigation of the disappearance of a young boy in the small town of Kingdom, VA. The...

Overwatch Quenches Summer’s Game Drought

Overwatch Quenches Summer’s Game Drought

Avi Vogel, Columnist
September 23, 2016
Filed under ARTS

Over the past few months, the gaming industry has been in the throes of what is widely referred to as the “summer game drought,” a period defined by the release of few to no big-budget games between May and August. This year, though, many gamers didn’t seem to care about the dearth of content, a...

Established 1874.
Avi Vogel